XSGridEditor
1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
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This is the complete list of members for XSSLG.PhaseUnitAtkBase, including all inherited members.
AttackData | XSSLG.PhaseUnitAtkBase | protected |
GetNextPhase() | XSSLG.PhaseUnitAtkBase | protectedpure virtual |
OnAfterAttack(OnTriggerDataBase data) | XSSLG.PhaseUnitAtkBase | inlineprivate |
OnEnter< T >(T logic) | XSSLG.PhaseUnitAtkBase | inlinevirtual |
OnExit< T >(T logic) | XSSLG.PhaseUnitAtkBase | inlinevirtual |
OnMouseMove< T >(T logic, XSTile mouseTile) | XSSLG.PhaseBase | inlinevirtual |
OnMouseUpLeft< T >(T logic, XSTile mouseTile) | XSSLG.PhaseBase | inlinevirtual |
OnMouseUpRight< T >(T logic, XSTile mouseTile) | XSSLG.PhaseBase | inlinevirtual |
PhaseUnitAtkBase(SkillBase skill, XSTile tile) | XSSLG.PhaseUnitAtkBase | inline |
Skill | XSSLG.PhaseUnitAtkBase | protected |
Tile | XSSLG.PhaseUnitAtkBase | protected |
Update< T >(T logic) | XSSLG.PhaseUnitAtkBase | inlinevirtual |