XSGridEditor
1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
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This is the complete list of members for XSSLG.SearchTargetNull, including all inherited members.
CheckIsTarget(UnitBase src, UnitBase target) | XSSLG.SearchTargetBase | inlineprivate |
CheckSearchTagretType(UnitBase src, UnitBase target, SearchTargetType type) | XSSLG.SearchTargetBase | inlineprivatestatic |
GetAttackEffectRegion(Vector3Int tile, Vector3Int srcTile) | XSSLG.SearchTargetNull | virtual |
GetAttackRegion(XSIGridMgr gridMgr, XSTile srcTile) | XSSLG.SearchTargetNull | virtual |
Search(OnTriggerDataCommon data) | XSSLG.SearchTargetNull | virtual |
SearchByAll(UnitBase src, BattleLogic logic, XSIGridMgr gridMgr, XSTile srcTile) | XSSLG.SearchTargetNull | protectedvirtual |
SearchByPos(UnitBase src, XSTile tile, BattleLogic logic, XSIGridMgr gridMgr, XSTile srcTile) | XSSLG.SearchTargetBase | inlineprotected |
SearchStruct | XSSLG.SearchTargetBase | protected |
SearchTargetBase(SearchStruct searchStruct) | XSSLG.SearchTargetBase | inline |
SearchTargetNull() | XSSLG.SearchTargetNull | inline |