XSGridEditor  1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
XSSLG.XSCamera Member List

This is the complete list of members for XSSLG.XSCamera, including all inherited members.

Awake()XSSLG.XSCamerainlinevirtual
BoundXSSLG.XSCamera
cameraSizeYXSSLG.XSCameraprotected
CanFreeMoveXSSLG.XSCamera
ConfierXSSLG.XSCameraprotected
FixTargetPosition(ref Vector3 targetPosition)XSSLG.XSCamerainlineprotectedvirtual
InputProviderXSSLG.XSCameraprotected
IsMovingXSSLG.XSCamera
MoveDirection(float x, float y)XSSLG.XSCamerainlineprotectedvirtual
MoveListXSSLG.XSCameraprotected
MovementAnimation()XSSLG.XSCamerainlinevirtual
MoveScreen(float x, float y)XSSLG.XSCamerainlineprotectedvirtual
moveSpeedXSSLG.XSCameraprotected
MoveTo(Vector3 worldPos)XSSLG.XSCamerainlinevirtual
RotationStepXSSLG.XSCameraprotected
SetCameraPosition(Vector3 targetPosition)XSSLG.XSCamerainlineprotectedvirtual
SetConfinerBound(Bounds bound)XSSLG.XSCamerainlinevirtual
SetPosTo(Vector3 worldPos)XSSLG.XSCamerainlinevirtual
Update()XSSLG.XSCamerainlinevirtual
UpdateCameraRotation()XSSLG.XSCamerainlineprotectedvirtual
UpdatePos(Vector3 direction)XSSLG.XSCamerainlineprotectedvirtual
VirtualCameraXSSLG.XSCameraprotected
WorldPosToCameraPos(Vector3 worldPos)XSSLG.XSCamerainlineprotectedvirtual
ZoomScreen(float increment)XSSLG.XSCamerainlineprotectedvirtual
zoomSpeedXSSLG.XSCameraprotected