XSGridEditor  1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
XSSLG.XSGridMgr Member List

This is the complete list of members for XSSLG.XSGridMgr, including all inherited members.

AddXSTile(XSITileNode tileNode)XSSLG.XSGridMgrinlinevirtual
ClearAllTiles()XSSLG.XSGridMgrinlinevirtual
CreateXSTileDict(XSGridHelper helper)XSSLG.XSGridMgrinlineprotectedvirtual
FindAllPath(XSTile srcTile, int moveRange)XSSLG.XSGridMgrvirtual
FindPath(XSTile srcTile, XSTile destTile)XSSLG.XSGridMgrvirtual
GetAllTiles()XSSLG.XSGridMgrvirtual
GetXSTile(Vector3Int tilePos)XSSLG.XSGridMgrinlinevirtual
GetXSTileByWorldPos(Vector3 worldPos)XSSLG.XSGridMgrinlinevirtual
HasXSTile(Vector3Int tilePos)XSSLG.XSGridMgrvirtual
HasXSTileByWorldPos(Vector3 worldPos)XSSLG.XSGridMgrvirtual
Init(XSGridHelper helper)XSSLG.XSGridMgrinlinevirtual
NearPosArrayXSSLG.XSGridMgrprotectedstatic
RemoveXSTileByWorldPos(Vector3 worldPos)XSSLG.XSGridMgrinlinevirtual
TileDictXSSLG.XSGridMgrprotected
TileRootXSSLG.XSGridMgrprotected
TileSizeXSSLG.XSGridMgrprotected
TileToTileCenterWorld(Vector3Int tilePos)XSSLG.XSGridMgrinlinevirtual
TryGetXSTile(Vector3Int tilePos, out XSTile tile)XSSLG.XSGridMgrinlinevirtual
TryGetXSTileByWorldPos(Vector3 worldPos, out XSTile tile)XSSLG.XSGridMgrinlinevirtual
UpdateTileSize(Vector3 tileSize)XSSLG.XSGridMgrinlinevirtual
WorldToTile(Vector3 worldPos)XSSLG.XSGridMgrinlinevirtual
WorldToTileCenterWorld(Vector3 worldPos)XSSLG.XSGridMgrinlinevirtual
XSGridMgr(XSITileRoot tileRoot, Vector3 cellSize)XSSLG.XSGridMgrinline