XSGridEditor
1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
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This is the complete list of members for XSSLG.XSPrefabNodeMgr, including all inherited members.
Add(XSPrefabNode node) | XSSLG.XSPrefabNodeMgr | inlinevirtual |
XSINodeMgr< XSPrefabNode >.Add(T node) | XSSLG.XSINodeMgr< XSPrefabNode > | |
CheckList(List< XSPrefabNode > list) | XSSLG.XSPrefabNodeMgr | inlineprotected |
CreateDict(List< XSPrefabNode > nodeList) | XSSLG.XSPrefabNodeMgr | inlinevirtual |
Dict | XSSLG.XSPrefabNodeMgr | |
GetOrCreateList(Vector3 worldPos) | XSSLG.XSPrefabNodeMgr | packagevirtual |
GetOrCreateList(Vector3 worldPos, out Vector3Int tilePos) | XSSLG.XSPrefabNodeMgr | inlinepackagevirtual |
HasItem(Vector3 worldPos) | XSSLG.XSPrefabNodeMgr | inlinevirtual |
RemoveByWorldPos(Vector3 worldPos) | XSSLG.XSPrefabNodeMgr | inlinevirtual |
XSPrefabNodeMgr() | XSSLG.XSPrefabNodeMgr | inline |