XSGridEditor
1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
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This is the complete list of members for XSSLG.XSTile, including all inherited members.
Access | XSSLG.XSTile | |
CanBeDust() | XSSLG.XSTile | virtual |
CanBeDustFunc | XSSLG.XSTile | protected |
Cost | XSSLG.XSTile | |
Default() | XSSLG.XSTile | static |
IsWalkable() | XSSLG.XSTile | virtual |
IsWalkableFunc | XSSLG.XSTile | protected |
NearTileList | XSSLG.XSTile | |
Node | XSSLG.XSTile | |
PassNearRule(XSTile tile, Vector3Int direct, int tileOffYMax) | XSSLG.XSTile | inlinevirtual |
TilePos | XSSLG.XSTile | |
worldPos | XSSLG.XSTile | protected |
WorldPos | XSSLG.XSTile | |
XSTile(Vector3Int tilePos, XSITileNode node) | XSSLG.XSTile | inline |
XSTile(Vector3Int tilePos, XSITileNode node, TileFunc isWalkable) | XSSLG.XSTile | inline |
XSTile(Vector3Int tilePos, XSITileNode node, TileFunc isWalkable, TileFunc canBeDustFunc) | XSSLG.XSTile | inline |