XSGridEditor
1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
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This is the complete list of members for XSSLG.XSUnitNode, including all inherited members.
AddBoxCollider() | XSSLG.XSUnitNode | inlinevirtual |
ApplyDamageAnimation(int damage) | XSSLG.XSUnitNode | inline |
AttackAnimation() | XSSLG.XSUnitNode | inline |
Awake() | XSSLG.XSUnitNode | inlineprivate |
CachedPaths | XSSLG.XSUnitNode | |
CheckSkillKeyList(List< string > skillKeyList) | XSSLG.XSUnitNode | inlinevirtual |
data | XSSLG.XSUnitNode | protected |
Data | XSSLG.XSUnitNode | |
DieAnimation() | XSSLG.XSUnitNode | inline |
GetMaxBounds() | XSSLG.XSUnitNode | inlineprotectedvirtual |
GetUnit() | XSSLG.XSUnitNode | inlinevirtual |
Group | XSSLG.XSUnitNode | |
IsAttacking | XSSLG.XSUnitNode | |
IsMoving | XSSLG.XSUnitNode | |
IsNeedDeadAnimation | XSSLG.XSUnitNode | |
IsNull() | XSSLG.XSUnitNode | virtual |
MovementAnimation(List< Vector3 > path) | XSSLG.XSUnitNode | inlinevirtual |
movementAnimationSpeed | XSSLG.XSUnitNode | protected |
RemoveNode() | XSSLG.XSUnitNode | virtual |
RotateTo(XSTile tile) | XSSLG.XSUnitNode | |
UpdatePos() | XSSLG.XSUnitNode | inlinevirtual |
WalkTo(List< Vector3 > path) | XSSLG.XSUnitNode | inline |
WorldPos | XSSLG.XSUnitNode |