XSGridEditor  1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
XSSLG.XSUnitNode Member List

This is the complete list of members for XSSLG.XSUnitNode, including all inherited members.

AddBoxCollider()XSSLG.XSUnitNodeinlinevirtual
ApplyDamageAnimation(int damage)XSSLG.XSUnitNodeinline
AttackAnimation()XSSLG.XSUnitNodeinline
Awake()XSSLG.XSUnitNodeinlineprivate
CachedPathsXSSLG.XSUnitNode
CheckSkillKeyList(List< string > skillKeyList)XSSLG.XSUnitNodeinlinevirtual
dataXSSLG.XSUnitNodeprotected
DataXSSLG.XSUnitNode
DieAnimation()XSSLG.XSUnitNodeinline
GetMaxBounds()XSSLG.XSUnitNodeinlineprotectedvirtual
GetUnit()XSSLG.XSUnitNodeinlinevirtual
GroupXSSLG.XSUnitNode
IsAttackingXSSLG.XSUnitNode
IsMovingXSSLG.XSUnitNode
IsNeedDeadAnimationXSSLG.XSUnitNode
IsNull()XSSLG.XSUnitNodevirtual
MovementAnimation(List< Vector3 > path)XSSLG.XSUnitNodeinlinevirtual
movementAnimationSpeedXSSLG.XSUnitNodeprotected
RemoveNode()XSSLG.XSUnitNodevirtual
RotateTo(XSTile tile)XSSLG.XSUnitNode
UpdatePos()XSSLG.XSUnitNodeinlinevirtual
WalkTo(List< Vector3 > path)XSSLG.XSUnitNodeinline
WorldPosXSSLG.XSUnitNode