XSGridEditor
1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
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AI的回合开始,通知AI回合开始,AI做一些回合开始的操作 More...
Public Member Functions | |
override void | OnEnter< T > (T logic) |
状态进入 More... | |
override void | Update< T > (T logic) |
预留接口,每帧更新 More... | |
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virtual void | OnExit< T > (T logic) |
状态退出 More... | |
virtual void | OnMouseUpLeft< T > (T logic, XSTile mouseTile) |
鼠标点击事件 More... | |
virtual void | OnMouseUpRight< T > (T logic, XSTile mouseTile) |
virtual void | OnMouseMove< T > (T logic, XSTile mouseTile) |
鼠标移动事件 More... | |
Properties | |
CustomScheduler | Scheduler = new CustomScheduler() [get, set] |
AI的回合开始,通知AI回合开始,AI做一些回合开始的操作
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inlinevirtual |
状态进入
Reimplemented from XSSLG.PhaseBase.
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inlinevirtual |
预留接口,每帧更新
Reimplemented from XSSLG.PhaseBase.
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getsetprivate |