角色升级所需经验值
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◆ InitUnitGroupMartex()
static void XSSLG.Config.InitUnitGroupMartex |
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inlinestatic |
◆ CLASS_EXP_ARRAY
readonly Dictionary<ClassLvType, int> XSSLG.Config.CLASS_EXP_ARRAY |
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static |
Initial value:= new Dictionary<ClassLvType, int> {
}
ClassLvType
Definition: XSEnum.cs:4
经验值
精通职业需要的经验值
◆ ROLE_EXP_ARRAY
readonly int [] XSSLG.Config.ROLE_EXP_ARRAY |
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static |
◆ TECHNIQUE_EXP_ARRAY
readonly int [] XSSLG.Config.TECHNIQUE_EXP_ARRAY |
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Initial value:= {
40,
100,
180,
300,
460,
580,
860,
1220,
1660,
2420,
3500,
0
}
technique提升需要的经验值
◆ UNIT_GROUP_MARTEX
List<List<bool> > XSSLG.Config.UNIT_GROUP_MARTEX |
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static |
一个矩阵表格,表示某个GroupTyped的谁可以攻击谁
The documentation for this class was generated from the following files: