XSGridEditor  1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
Public Member Functions | Properties | List of all members
XSSLG.CountDown Class Reference

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Public Member Functions

void Start (int endTurn)
 
void Stop ()
 
void Update (int turn)
 

Properties

bool Active = false [get, protected set]
 
int CountTurn = 0 [get, set]
 
int EndTurn = 0 [get, set]
 
bool Finish = false [get, private set]
 

Detailed Description

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Member Function Documentation

◆ Start()

void XSSLG.CountDown.Start ( int  endTurn)
inline

◆ Stop()

void XSSLG.CountDown.Stop ( )
inline

◆ Update()

void XSSLG.CountDown.Update ( int  turn)
inline

Property Documentation

◆ Active

bool XSSLG.CountDown.Active = false
getprotected set

◆ CountTurn

int XSSLG.CountDown.CountTurn = 0
getsetprotected

◆ EndTurn

int XSSLG.CountDown.EndTurn = 0
getsetprotected

◆ Finish

bool XSSLG.CountDown.Finish = false
getprivate set

The documentation for this class was generated from the following file: