XSGridEditor
1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
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Public Member Functions | |
OnTriggerDataAttack (UnitBase src, List< UnitBase > dst, List< int > srcCauseDamage, int dstCauseDamage=0) | |
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OnTriggerData (UnitBase src, List< UnitBase > dst=null) | |
OnTriggerData (UnitBase src, params UnitBase[] dst) | |
多个参数传递 More... | |
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OnTriggerDataBase (UnitBase src) | |
Public Attributes | |
List< int > | SrcCauseDamage = new List<int>() |
int | DstCauseDamage = 0 |
敌人对 More... | |
Additional Inherited Members | |
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List< UnitBase > | Dst = new List<UnitBase>() [get] |
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UnitBase | Src [get] |
List< SkillBase > | Chain = new List<SkillBase>() [get] |
释放链,用来无效一些技能 More... | |
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inline |
int XSSLG.OnTriggerDataAttack.DstCauseDamage = 0 |
敌人对
List<int> XSSLG.OnTriggerDataAttack.SrcCauseDamage = new List<int>() |