XSGridEditor  1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
Public Member Functions | List of all members
XSSLG.PhaseChooseUnit Class Reference

选择行动的单位 More...

Inheritance diagram for XSSLG.PhaseChooseUnit:
XSSLG.PhaseBase XSSLG.IPhaseBase

Public Member Functions

override void OnEnter< T > (T logic)
 状态进入 More...
 
override void OnMouseUpLeft< T > (T logic, XSTile mouseTile)
 鼠标点击事件 More...
 
override void OnMouseUpRight< T > (T logic, XSTile mouseTile)
 
override void OnMouseMove< T > (T logic, XSTile mouseTile)
 鼠标移动事件 More...
 
- Public Member Functions inherited from XSSLG.PhaseBase
virtual void OnExit< T > (T logic)
 状态退出 More...
 
virtual void Update< T > (T logic)
 预留接口,每帧更新 More...
 

Detailed Description

选择行动的单位

Member Function Documentation

◆ OnEnter< T >()

override void XSSLG.PhaseChooseUnit.OnEnter< T > ( logic)
inlinevirtual

状态进入

Reimplemented from XSSLG.PhaseBase.

◆ OnMouseMove< T >()

override void XSSLG.PhaseChooseUnit.OnMouseMove< T > ( logic,
XSTile  mouseTile 
)
inlinevirtual

鼠标移动事件

Reimplemented from XSSLG.PhaseBase.

◆ OnMouseUpLeft< T >()

override void XSSLG.PhaseChooseUnit.OnMouseUpLeft< T > ( logic,
XSTile  mouseTile 
)
inlinevirtual

鼠标点击事件

Reimplemented from XSSLG.PhaseBase.

◆ OnMouseUpRight< T >()

override void XSSLG.PhaseChooseUnit.OnMouseUpRight< T > ( logic,
XSTile  mouseTile 
)
inlinevirtual

Reimplemented from XSSLG.PhaseBase.


The documentation for this class was generated from the following file: