XSGridEditor  1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
Public Member Functions | Private Member Functions | List of all members
XSSLG.PhaseUnitMenu Class Reference

单位打开菜单中 More...

Inheritance diagram for XSSLG.PhaseUnitMenu:
XSSLG.PhaseBase XSSLG.IPhaseBase

Public Member Functions

override void OnEnter< T > (T logic)
 状态进入 More...
 
override void OnExit< T > (T logic)
 状态退出 More...
 
override void OnMouseUpRight< T > (T logic, XSTile mouseTile)
 
- Public Member Functions inherited from XSSLG.PhaseBase
virtual void Update< T > (T logic)
 预留接口,每帧更新 More...
 
virtual void OnMouseUpLeft< T > (T logic, XSTile mouseTile)
 鼠标点击事件 More...
 
virtual void OnMouseMove< T > (T logic, XSTile mouseTile)
 鼠标移动事件 More...
 

Private Member Functions

void MenuActive< T > (bool val, T logic)
 开启关闭菜单,并相应的操作 More...
 

Detailed Description

单位打开菜单中

Member Function Documentation

◆ MenuActive< T >()

void XSSLG.PhaseUnitMenu.MenuActive< T > ( bool  val,
logic 
)
inlineprivate

开启关闭菜单,并相应的操作

Type Constraints
T :BattleLogic 

◆ OnEnter< T >()

override void XSSLG.PhaseUnitMenu.OnEnter< T > ( logic)
inlinevirtual

状态进入

Reimplemented from XSSLG.PhaseBase.

◆ OnExit< T >()

override void XSSLG.PhaseUnitMenu.OnExit< T > ( logic)
inlinevirtual

状态退出

Reimplemented from XSSLG.PhaseBase.

◆ OnMouseUpRight< T >()

override void XSSLG.PhaseUnitMenu.OnMouseUpRight< T > ( logic,
XSTile  mouseTile 
)
inlinevirtual

Reimplemented from XSSLG.PhaseBase.


The documentation for this class was generated from the following file: