XSGridEditor  1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
Public Member Functions | Protected Attributes | Properties | List of all members
XSSLG.PriorityQueue< T > Class Template Reference

Public Member Functions

virtual void Enqueue (T item, int priority)
 
virtual T Dequeue ()
 

Protected Attributes

List< XSPriorityQueueItem< T > > list = new List<XSPriorityQueueItem<T>>()
 

Properties

int Count [get]
 

Member Function Documentation

◆ Dequeue()

virtual T XSSLG.PriorityQueue< T >.Dequeue ( )
inlinevirtual

◆ Enqueue()

virtual void XSSLG.PriorityQueue< T >.Enqueue ( item,
int  priority 
)
inlinevirtual

Member Data Documentation

◆ list

List<XSPriorityQueueItem<T> > XSSLG.PriorityQueue< T >.list = new List<XSPriorityQueueItem<T>>()
protected

Property Documentation

◆ Count

int XSSLG.PriorityQueue< T >.Count
get

The documentation for this class was generated from the following file: