攻击啊防御属性集合
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◆ SecondStat() [1/2]
XSSLG.SecondStat.SecondStat |
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inline |
◆ SecondStat() [2/2]
◆ Add()
◆ Clone()
◆ Reset()
void XSSLG.SecondStat.Reset |
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inline |
◆ CritDodgeRate
int XSSLG.SecondStat.CritDodgeRate = 0 |
◆ CritRate
int XSSLG.SecondStat.CritRate = 0 |
◆ DamageRate
int XSSLG.SecondStat.DamageRate = 0 |
◆ DamageReduceRate
int XSSLG.SecondStat.DamageReduceRate = 0 |
◆ DodgeRate
int XSSLG.SecondStat.DodgeRate = 0 |
◆ HitRate
int XSSLG.SecondStat.HitRate = 0 |
The documentation for this class was generated from the following file: