XSGridEditor
1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
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Public Attributes | |
TriggerType | Type |
类型 More... | |
List< ConditionStruct > | ConditionList = new List<ConditionStruct>() |
条件 More... | |
SearchStruct | SearchTarget = new SearchStruct() |
索敌 More... | |
TargetConditionType | Target |
条件对象类型 More... | |
int | CD |
CD More... | |
bool | IsCDOnStart |
是否开始就cd More... | |
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string | Key = "" |
key名字 More... | |
string | Desc = "" |
描述 More... | |
Additional Inherited Members | |
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string | name = "" |
名字 More... | |
Texture2D | texture |
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string | Name [get, set] |
Texture2D | Texture [get, set] |
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string | Name [get, set] |
Texture2D | Texture [get, set] |
int XSSLG.TriggerData.CD |
CD
List<ConditionStruct> XSSLG.TriggerData.ConditionList = new List<ConditionStruct>() |
条件
bool XSSLG.TriggerData.IsCDOnStart |
是否开始就cd
SearchStruct XSSLG.TriggerData.SearchTarget = new SearchStruct() |
索敌
TargetConditionType XSSLG.TriggerData.Target |
条件对象类型
TriggerType XSSLG.TriggerData.Type |
类型