XSGridEditor  1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
Public Attributes | List of all members
XSSLG.TriggerData Class Reference
Inheritance diagram for XSSLG.TriggerData:
XSSLG.BaseData XSSLG.XSIListViewData

Public Attributes

TriggerType Type
 类型 More...
 
List< ConditionStructConditionList = new List<ConditionStruct>()
 条件 More...
 
SearchStruct SearchTarget = new SearchStruct()
 索敌 More...
 
TargetConditionType Target
 条件对象类型 More...
 
int CD
 CD More...
 
bool IsCDOnStart
 是否开始就cd More...
 
- Public Attributes inherited from XSSLG.BaseData
string Key = ""
 key名字 More...
 
string Desc = ""
 描述 More...
 

Additional Inherited Members

- Protected Attributes inherited from XSSLG.BaseData
string name = ""
 名字 More...
 
Texture2D texture
 
- Properties inherited from XSSLG.BaseData
string Name [get, set]
 
Texture2D Texture [get, set]
 
- Properties inherited from XSSLG.XSIListViewData
string Name [get, set]
 
Texture2D Texture [get, set]
 

Member Data Documentation

◆ CD

int XSSLG.TriggerData.CD

CD

◆ ConditionList

List<ConditionStruct> XSSLG.TriggerData.ConditionList = new List<ConditionStruct>()

条件

◆ IsCDOnStart

bool XSSLG.TriggerData.IsCDOnStart

是否开始就cd

◆ SearchTarget

SearchStruct XSSLG.TriggerData.SearchTarget = new SearchStruct()

索敌

◆ Target

TargetConditionType XSSLG.TriggerData.Target

条件对象类型

◆ Type

TriggerType XSSLG.TriggerData.Type

类型


The documentation for this class was generated from the following file: