XSGridEditor  1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
XSSLG.TriggerNull Member List

This is the complete list of members for XSSLG.TriggerNull, including all inherited members.

CanRelease(ReleaseData data)XSSLG.TriggerNullprotectedvirtual
XSSLG::TriggerBase.CanRelease(OnTriggerDataBase data)XSSLG.TriggerBaseinlinevirtual
CdXSSLG.TriggerBaseprotected
CdUpdate(SkillUpdateData data)XSSLG.TriggerBaseinlineprotected
ConditionListXSSLG.TriggerBaseprotected
CreateReleaseData(OnTriggerDataBase data, List< UnitBase > target)XSSLG.TriggerBaseinlineprivate
GetAttackEffectRegion(XSTile tile, XSTile srcTile)XSSLG.TriggerBase
GetAttackRegion(XSIGridMgr gridMgr, XSTile srcTile)XSSLG.TriggerBase
GetTarget(OnTriggerDataBase data)XSSLG.TriggerNullprotectedvirtual
OnTurnStart(SkillUpdateData data)XSSLG.TriggerBase
WorkItem< TriggerData, SkillUpdateData >.OnTurnStart(T1 data)XSSLG.WorkItem< TriggerData, SkillUpdateData >pure virtual
Release(OnTriggerDataBase data)XSSLG.TriggerBaseinlinevirtual
ReleaseEntityXSSLG.TriggerBaseprotected
SearchTargetXSSLG.TriggerBaseprotected
StartTick()XSSLG.TriggerBaseinline
StartWork()XSSLG.TriggerNullinlinevirtual
StopTick()XSSLG.TriggerBaseinline
StopWork()XSSLG.TriggerNullinlinevirtual
TriggerBase(TriggerData data, IReleaseEntity releaseEntity)XSSLG.TriggerBaseinline
TriggerNull(TriggerData data, IReleaseEntity releaseEntity)XSSLG.TriggerNullinline
TypeXSSLG.TriggerBase
WorkItem(T data)XSSLG.WorkItem< TriggerData, SkillUpdateData >inline