XSGridEditor  1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
Static Public Attributes | Properties | Static Private Attributes | List of all members
XSSLG.UIEmitter Class Reference

ui刷新事件 More...

Inheritance diagram for XSSLG.UIEmitter:

Static Public Attributes

static string UI_PLAYER_GAME_START = "UI_PLAYER_GAMESTART"
 
static string UI_PLAYER_GAME_END = "UI_PLAYER_GAMEEND"
 
static string UI_PLAYER_TURN_BEGIN = "UI_PLAYER_TURNBEGIN"
 
static string UI_PLAYER_TURN_END = "UI_PLAYER_TURNEND"
 
static string UI_DECK_CHANGED = "UI_DECK_CHANGED"
 牌组变动 More...
 
static string UI_PUBLICDECK_CHANGED = "UI_PUBLICDECK_CHANGED"
 公共牌组变动 More...
 
static string UI_HANDCARDS_CHANGED = "UI_HANDCARDS_CHANGED"
 手牌变动 More...
 
static string UI_PLAYAREACARDS_CHANGED = "UI_PLAYAREACARDS_CHANGED"
 出牌区变动 More...
 
static string UI_DISCARDS_CHANGED = "UI_DISCARDS_CHANGED"
 弃牌区变动 More...
 

Properties

static UIEmitter?? Instance [get]
 

Static Private Attributes

static UIEmitter msInstance
 

Detailed Description

ui刷新事件

Member Data Documentation

◆ msInstance

UIEmitter XSSLG.UIEmitter.msInstance
staticprivate

◆ UI_DECK_CHANGED

string XSSLG.UIEmitter.UI_DECK_CHANGED = "UI_DECK_CHANGED"
static

牌组变动

◆ UI_DISCARDS_CHANGED

string XSSLG.UIEmitter.UI_DISCARDS_CHANGED = "UI_DISCARDS_CHANGED"
static

弃牌区变动

◆ UI_HANDCARDS_CHANGED

string XSSLG.UIEmitter.UI_HANDCARDS_CHANGED = "UI_HANDCARDS_CHANGED"
static

手牌变动

◆ UI_PLAYAREACARDS_CHANGED

string XSSLG.UIEmitter.UI_PLAYAREACARDS_CHANGED = "UI_PLAYAREACARDS_CHANGED"
static

出牌区变动

◆ UI_PLAYER_GAME_END

string XSSLG.UIEmitter.UI_PLAYER_GAME_END = "UI_PLAYER_GAMEEND"
static

◆ UI_PLAYER_GAME_START

string XSSLG.UIEmitter.UI_PLAYER_GAME_START = "UI_PLAYER_GAMESTART"
static

◆ UI_PLAYER_TURN_BEGIN

string XSSLG.UIEmitter.UI_PLAYER_TURN_BEGIN = "UI_PLAYER_TURNBEGIN"
static

◆ UI_PLAYER_TURN_END

string XSSLG.UIEmitter.UI_PLAYER_TURN_END = "UI_PLAYER_TURNEND"
static

◆ UI_PUBLICDECK_CHANGED

string XSSLG.UIEmitter.UI_PUBLICDECK_CHANGED = "UI_PUBLICDECK_CHANGED"
static

公共牌组变动

Property Documentation

◆ Instance

UIEmitter?? XSSLG.UIEmitter.Instance
staticget

The documentation for this class was generated from the following file: