XSGridEditor  1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
Public Member Functions | Public Attributes | Private Member Functions | List of all members
XSSLG.UnitMenu Class Reference
Inheritance diagram for XSSLG.UnitMenu:

Public Member Functions

void OnClickAttack ()
 点击攻击 More...
 
void OnClickCombatArt ()
 点击战技 More...
 
void OnClickIdle ()
 点击待机 More...
 

Public Attributes

Button attackBtn
 
Button combatBtn
 
MeanOfAttackPanel meanOfAttackPanel
 选择用于攻击的武器界面 More...
 

Private Member Functions

void Start ()
 
void Update ()
 
void OnMouseUp ()
 
void OnEnable ()
 
void UpdateAttackBtn (Unit unit)
 显示攻击按钮 More...
 
void UpdateCombatBtn (Unit unit)
 显示战技按钮 More...
 

Member Function Documentation

◆ OnClickAttack()

void XSSLG.UnitMenu.OnClickAttack ( )
inline

点击攻击

◆ OnClickCombatArt()

void XSSLG.UnitMenu.OnClickCombatArt ( )
inline

点击战技

◆ OnClickIdle()

void XSSLG.UnitMenu.OnClickIdle ( )
inline

点击待机

◆ OnEnable()

void XSSLG.UnitMenu.OnEnable ( )
inlineprivate

◆ OnMouseUp()

void XSSLG.UnitMenu.OnMouseUp ( )
inlineprivate

◆ Start()

void XSSLG.UnitMenu.Start ( )
inlineprivate

◆ Update()

void XSSLG.UnitMenu.Update ( )
inlineprivate

◆ UpdateAttackBtn()

void XSSLG.UnitMenu.UpdateAttackBtn ( Unit  unit)
inlineprivate

显示攻击按钮

◆ UpdateCombatBtn()

void XSSLG.UnitMenu.UpdateCombatBtn ( Unit  unit)
inlineprivate

显示战技按钮

Member Data Documentation

◆ attackBtn

Button XSSLG.UnitMenu.attackBtn

◆ combatBtn

Button XSSLG.UnitMenu.combatBtn

◆ meanOfAttackPanel

MeanOfAttackPanel XSSLG.UnitMenu.meanOfAttackPanel

选择用于攻击的武器界面


The documentation for this class was generated from the following file: