XSGridEditor  1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
Public Member Functions | Protected Attributes | Properties | List of all members
XSSLG.XSAStarTile Class Reference

Public Member Functions

 XSAStarTile (int cost, int f, XSTile prevTile)
 

Protected Attributes

int cost
 
int f
 f = cost + Manhattan distance More...
 
XSTile prevTile
 

Properties

int Cost [get]
 
int F [get]
 
XSTile PrevTile [get]
 

Constructor & Destructor Documentation

◆ XSAStarTile()

XSSLG.XSAStarTile.XSAStarTile ( int  cost,
int  f,
XSTile  prevTile 
)

Member Data Documentation

◆ cost

int XSSLG.XSAStarTile.cost
protected

◆ f

int XSSLG.XSAStarTile.f
protected

f = cost + Manhattan distance

◆ prevTile

XSTile XSSLG.XSAStarTile.prevTile
protected

Property Documentation

◆ Cost

int XSSLG.XSAStarTile.Cost
get

◆ F

int XSSLG.XSAStarTile.F
get

◆ PrevTile

XSTile XSSLG.XSAStarTile.PrevTile
get

The documentation for this class was generated from the following file: