read only var
More...
◆ XSGridDefine()
XSSLG.XSGridDefine.XSGridDefine |
( |
| ) |
|
|
inlineprotected |
◆ GAMEOBJECT_TILE_COST_ROOT
readonly string XSSLG.XSGridDefine.GAMEOBJECT_TILE_COST_ROOT = "TileCostRoot" |
|
static |
◆ GAMEOBJECT_TILE_POS_ROOT
readonly string XSSLG.XSGridDefine.GAMEOBJECT_TILE_POS_ROOT = "TilePosRoot" |
|
static |
◆ LAYER_TILE
readonly string XSSLG.XSGridDefine.LAYER_TILE = "Tile" |
|
static |
◆ LAYER_UNIT
readonly string XSSLG.XSGridDefine.LAYER_UNIT = "Unit" |
|
static |
◆ SCENE_GRID_MOVE
readonly string XSSLG.XSGridDefine.SCENE_GRID_MOVE = "GridMoveRoot" |
|
static |
◆ TILE_COST_COLOR
readonly Color [] XSSLG.XSGridDefine.TILE_COST_COLOR |
|
static |
Initial value:= {
Color.grey,
Color.white,
Color.yellow,
Color.red,
}
color to present different cost
◆ XSENUM_FILE_PATH
readonly string XSSLG.XSGridDefine.XSENUM_FILE_PATH = "Assets/XSGridEditor/Scripts/base/type/XSEnum.cs" |
|
static |
The documentation for this class was generated from the following file: