XSGridEditor  1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
Static Public Member Functions | Protected Member Functions | Properties | List of all members
XSSLG.XSListWindow Class Reference
Inheritance diagram for XSSLG.XSListWindow:
XSSLG.XSBaseWindow

Static Public Member Functions

static void ShowExample< T > (List< T > itemList, string title, Action< T > okFunc)
 

Protected Member Functions

virtual void Init< T > (List< T > itemList, Action< T > okFunc)
 

Properties

override string UXMLPath = XSEditorDefine.UI_BUILDER_UXML_PATH + "common/XSListWindow.uxml" [get]
 
ListView Listview [get, set]
 
- Properties inherited from XSSLG.XSBaseWindow
abstract string UXMLPath [get]
 
VisualElement Root [get, set]
 

Additional Inherited Members

- Public Member Functions inherited from XSSLG.XSBaseWindow
virtual void CreateGUI ()
 

Member Function Documentation

◆ Init< T >()

virtual void XSSLG.XSListWindow.Init< T > ( List< T >  itemList,
Action< T >  okFunc 
)
inlineprotectedvirtual
Type Constraints
T :class 
T :XSIListViewData 

◆ ShowExample< T >()

static void XSSLG.XSListWindow.ShowExample< T > ( List< T >  itemList,
string  title,
Action< T >  okFunc 
)
inlinestatic
Type Constraints
T :class 
T :XSIListViewData 

Property Documentation

◆ Listview

ListView XSSLG.XSListWindow.Listview
getsetprotected

◆ UXMLPath

override string XSSLG.XSListWindow.UXMLPath = XSEditorDefine.UI_BUILDER_UXML_PATH + "common/XSListWindow.uxml"
getprotected

The documentation for this class was generated from the following file: