XSGridEditor
1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
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AI单位攻击中 More...
Public Member Functions | |
AIUnitAtk (SkillBase skill, XSTile tile) | |
override void | OnExit< T > (T logic) |
状态退出 More... | |
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PhaseUnitAtkBase (SkillBase skill, XSTile tile) | |
override void | OnEnter< T > (T logic) |
状态进入 More... | |
override void | OnExit< T > (T logic) |
状态退出 More... | |
override void | Update< T > (T logic) |
预留接口,每帧更新 More... | |
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virtual void | OnMouseUpLeft< T > (T logic, XSTile mouseTile) |
鼠标点击事件 More... | |
virtual void | OnMouseUpRight< T > (T logic, XSTile mouseTile) |
virtual void | OnMouseMove< T > (T logic, XSTile mouseTile) |
鼠标移动事件 More... | |
Protected Member Functions | |
override PhaseBase | GetNextPhase () |
Additional Inherited Members | |
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SkillBase | Skill [get] |
选中的技能 More... | |
XSTile | Tile [get] |
OnTriggerDataAttack | AttackData [get, set] |
AI单位攻击中
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protectedvirtual |
Implements XSSLG.PhaseUnitAtkBase.
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inlinevirtual |
状态退出
Reimplemented from XSSLG.PhaseBase.