XSGridEditor
1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
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用单例实现的抽象工厂模式去创建对象 More...
Static Public Member Functions | |
static TriggerPassive | CreateTriggerPassive (TriggerData data, IReleaseEntity releaseEntity) |
工厂模式创建TriggerBase More... | |
static TriggerNull | CreateTriggerNull (IReleaseEntity releaseEntity) |
工厂模式创建TriggerNull More... | |
static TriggerManual | CreateTriggerManual (TriggerData data, IReleaseEntity releaseEntity) |
工厂模式创建TriggerManual More... | |
用单例实现的抽象工厂模式去创建对象
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static |
工厂模式创建TriggerManual
data | 触发器name |
releaseEntity | 触发器触发的对象 |
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static |
工厂模式创建TriggerNull
releaseEntity | 触发器触发的对象 |
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inlinestatic |
工厂模式创建TriggerBase
data | 触发器name |
releaseEntity | 触发器触发的对象 |