XSGridEditor
1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
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Public Member Functions | |
XSGridShowMgr (XSIGridShowRegion moveShowRegion, XSIGridShowRegion attackShowRegion, XSIGridShowRegion attackEffectShowRegion) | |
virtual List< Vector3 > | ShowMoveRegion (Unit unit) |
show unit move range More... | |
virtual void | ClearMoveRegion () |
clear unit move range show More... | |
List< Vector3Int > | ShowAttackRegion (Unit unit, SkillBase skill) |
显示单位攻击范围 More... | |
void | ClearAttackRegion () |
清除单位攻击范围 More... | |
void | ShowAttackEffectRegion (Unit unit, SkillBase skill, XSTile tile) |
显示单位攻击效果范围 More... | |
void | ClearAttackEffectRegion () |
清除单位攻击效果范围 More... | |
Properties | |
XSIGridShowRegion | MoveShowRegion [get] |
XSIGridShowRegion | AttackShowRegion [get, set] |
show all the tile which in attack range More... | |
XSIGridShowRegion | AttackEffectShowRegion [get, set] |
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inline |
void XSSLG.XSGridShowMgr.ClearAttackEffectRegion | ( | ) |
清除单位攻击效果范围
void XSSLG.XSGridShowMgr.ClearAttackRegion | ( | ) |
清除单位攻击范围
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virtual |
clear unit move range show
显示单位攻击效果范围
unit | 显示范围的单位 |
skill | 显示范围的技能 |
tile | 当前鼠标所在tile |
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inline |
显示单位攻击范围
unit | 显示范围的单位 |
skill | 显示范围的技能 |
show unit move range
unit | which unit |
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getsetprivate |
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getsetprivate |
show all the tile which in attack range
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getprotected |