XSGridEditor  1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
Public Member Functions | Properties | List of all members
XSSLG.XSPrefabNode Class Reference
Inheritance diagram for XSSLG.XSPrefabNode:
XSSLG.XSINode

Public Member Functions

virtual void RemoveNode ()
 
virtual bool IsNull ()
 You cannot use "==" to check gameobject is null, because the gameobject in Unity is override "==", but when the gameobject is converted to the XSITileRoot, it will not use the override "==" More...
 

Properties

Vector3 WorldPos [get, set]
 
- Properties inherited from XSSLG.XSINode
Vector3 WorldPos [get, set]
 

Member Function Documentation

◆ IsNull()

virtual bool XSSLG.XSPrefabNode.IsNull ( )
virtual

You cannot use "==" to check gameobject is null, because the gameobject in Unity is override "==", but when the gameobject is converted to the XSITileRoot, it will not use the override "=="

Implements XSSLG.XSINode.

◆ RemoveNode()

virtual void XSSLG.XSPrefabNode.RemoveNode ( )
virtual

Implements XSSLG.XSINode.

Property Documentation

◆ WorldPos

Vector3 XSSLG.XSPrefabNode.WorldPos
getset

The documentation for this class was generated from the following file: