XSGridEditor  1.0.0
XSGridEditor is a lightweight square grid map system for 2D/3D SRPG games, and comes with a simple and easy-to-use grid editing function. It can be used as a beginning for you to create SRPG games.
Public Member Functions | Properties | List of all members
XSSLG.NormalTable Class Reference
Inheritance diagram for XSSLG.NormalTable:
XSSLG.CommonTable< ICommonTable< SkillUpdateData >, SkillUpdateData >

Public Member Functions

 NormalTable ()
 
void InitSkill (List< SkillData > skillList, UnitBase unit)
 初始化技能 More...
 
Stat GetStat ()
 
- Public Member Functions inherited from XSSLG.CommonTable< ICommonTable< SkillUpdateData >, SkillUpdateData >
virtual void OnTurnStart (TUPDATEDATA data)
 
virtual void StartWork ()
 
virtual void StopWork ()
 
virtual float PhyImmunityFactor ()
 
virtual float PhyDamageFactor ()
 

Properties

SkillTable SkillTable [get]
 
BuffTable BuffTable [get]
 
- Properties inherited from XSSLG.CommonTable< ICommonTable< SkillUpdateData >, SkillUpdateData >
List< TITEM > List [get]
 

Constructor & Destructor Documentation

◆ NormalTable()

XSSLG.NormalTable.NormalTable ( )
inline

Member Function Documentation

◆ GetStat()

Stat XSSLG.NormalTable.GetStat ( )
inline

◆ InitSkill()

void XSSLG.NormalTable.InitSkill ( List< SkillData skillList,
UnitBase  unit 
)

初始化技能

Parameters
skillList

Property Documentation

◆ BuffTable

BuffTable XSSLG.NormalTable.BuffTable
get

◆ SkillTable

SkillTable XSSLG.NormalTable.SkillTable
get

The documentation for this class was generated from the following file: